Senior 3D Generalist & Realtime Artist
I've been a professional 3D generalist since 2008.
After a decade in high-end 3D architecture and CGI production, I embrace the new power of real-time engines: The "Unreal Engine 5".
The knowledge gained from years of working on large FullCG productions in the industry, combining design, animation, lighting, modeling, texturing, rendering and post-production, now helps me to achieve a new quality of real-time and CGI content.
Beautiful things can now happen much more efficiently, quickly and realistically than ever before.
I offer great technical know-how, professional workflow and experience in design decisions and art direction.
Feel free to contact me via e-mai: firstname.lastname@example.org.
Realtime Texturing, Lighting, Assetcreation, Game- & Leveldesign
Character Design, Modeling & Rig
Realtime Worldbuilding, Lighting & Videoproduction
Project: Better Light Than Ever - Contest
Virtual Reality & Augmented Reality experiences
contact me for more details
Fotorealistic Full CGI Environment, Architecture & Rendering
Name: Peter Oldorf
Professional realtime 3d Artist ( Unreal Engine & 3ds Max ).
Assest creation, Modeling, Game Design, Fotorealistic CGI visuals,
Animation, Motion Design & Post Production since 2008.
Please Contact me via mail. Thanks!
Copyright @ All Rights Reserved