Senior 3D Generalist & Realtime Artist
I've been a professional 3D generalist since 2008.
After a decade in high-end 3D architecture and CGI production, I embrace the new power of real-time engines: The "Unreal Engine 5".
The knowledge gained from years of working on large FullCG productions in the industry, combining design, animation, lighting, modeling, texturing, rendering and post-production, now helps me to achieve a new quality of real-time and CGI content.
Beautiful things can now happen much more efficiently, quickly and realistically than ever before.
I offer great technical know-how, professional workflow and experience in design decisions and art direction.
Feel free to contact me via e-mai: mail@peteroldorf.de.
Realtime Texturing, Lighting, Assetcreation, Game- & Leveldesign
Project: TBA
Character Design, Modeling & Rig
Project: TBA
Realtime Worldbuilding, Lighting & Videoproduction
Project: Better Light Than Ever - Contest
Virtual Reality & Augmented Reality experiences
contact me for more details
Fotorealistic Full CGI Environment, Architecture & Rendering
Name: Peter Oldorf
Country: germany
Email: mail@peteroldorf.de
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